D&D. W,ZAROS OF THE COAST, Dungeon Master’s Kil, start in the relatively isolated Barony of Harken wold, a col. Monster Vault, Reavers ofHarkenwold. Find great deals for Dungeons & Dragons 4th Ed Reavers of Harkenwold PT 1 The Iron Circle Woc Shop with confidence on eBay!. It’s the best WotC offering to date and IMO one of the best official D&D modules of any edition. However, that’s not a very high bar for the most.

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Free a region of innocents from an evil outside army that has taken over. If you try them with just 3 players, or even 4 very new players, you might end up with a total party kill TPK. You still need to add your own ingredients the roleplayingand have some knowledge and skill to put it all together into a sturdy whole. Dragohs is the key strength of this module. Znd you plan to play this adventure as a PC and you want to be surprised, I suggest you stop reading now.

Some encounters can be skipped, or played in a different order.

Skipping or failing too many encounters will make the end of the adventure harder, if not impossible. I think a party that likes more plot and role-playing and opportunities for creativity could also get a lot out of this adventure. I have some suggestions for improving the fun of the Giant Frogs. The Iron Circle are the super-evil-bad guys who have cast down the rightful Duke. Or just the most recent victors in an ongoing deagons struggle between kingdoms? In any case you’ll end up with a style break when moving from one half of the castle to the other.

Think of the Roman Legionnaires. Session One Online Dungeon Master. Even weirder, there is a rather excellent map of the left half of that keep, which is only used for one battle.

If run as a linear series of combat encounters with little or nothing in between, the quality goes way down, but would in most cases still somehow work.

Please read my Terms of Service. Since I wrote this, I made some maps of my own.


Reavers of Harkenwold

The players need to gather allies, fight in a large military battle, then infiltrate a keep. It has about 20 pages of adventure outline, places of interest, and NPCs the mortarand about 40 pages fragons combat encounters the bricks.

This format had dungfons pros and cons, but despite its eventual abandonment, the format appears to have wrestled the creative juices out of the designers at the time or perhaps in spite of it. It is presented in two separate magazine-type books. Wizards of the Coast was testing out a different adventure designs with a publishing layout format requiring individual encounters within an adventure to fit on two pages only mini-map included.

Would it be possible for you to like, release the MapTool maps for download, or at least email them to me?

They use a good mix of opponents, sometimes putting enemies the group fought before together with new ones, which is a good design.

The adventure does not tell you how to scale the encounters down in difficulty, or dragos fact that they are designed for 5 players. In spite of that paperback rungeons might not need, the Kit is still good value, because it comes not only with the adventure in two booklets and three double-sided maps, but also with all the tokens you would need to run the game, player characters as well as all monsters. The party was escorted to the barracks in room 6, where they killed their escorts, went into the empty banquet hall room 5 and then into the kitchen room 15 where the servants tried to help.

Some of the maps are also re-used several times, with one generic farm map serving to represent 4 different locations, dragpns is maybe overdone. Modify it, though, and it can be okay. The Jarkenwold Tower entrance K7: But it does require some preparation, an added dose of roleplaying, and creating of the missing maps. Leave a Reply Cancel reply. Harkenwold is a Duchy that has been invaded by an outside army filled with mercenaries including a few summoned fiends.

There is plenty of information in Reavers of Harkenwold for a party that loves role-playing to really get into the world and its people and their problems. The Duchy of Harkenwold is a rich setting upon which the foundations of a campaign are easily laid. Reavers harksnwold Harkenwold is pretty much the same thing. What did you use to bring the characters from the 1st to 2nd level? There is some flexibility: Second, allow other characters who hit the Giant Dungeona to choose to grant the swallowed creature ot saving throw instead of dealing damage to the Giant Frog imagine that they punch the Frog in the gut and cause him to lose his swallowed prey.


First, falling hurts unless you are trained in acrobatics and make a good check dunfeons, and second, it hurts bad guys too, so suddenly the adventurers were looking to push, teleport, slide or otherwise move their opponents over the edge. If they save, they are no longer stunned or taking damage, but they are still swallowed.

It continues with some possible adventure hooks, detailed descriptions of the locations the PCs might visit in the adventure duungeons with names of shops in towns and so onand then descriptions of the non-player characters that the party might meet including their motivations and role-playing tips for the duhgeons important NPCs.

Book 2 starts with the plot overview for that book, and then the encounters. The combat encounters start out easy, but then get harder, even taking into account that the players will gain a level in the middle. Is Keep of the Shadowfell that bad? Yes, the Giant Frogs are a problem.

Tobold’s Blog: Review: Reavers of Harkenwold

Not only dujgeons it non-linear, but there is room to drop in side-quests or whatever other ideas on might have to fill it out for your group. The order that they ran into the encounters was:. The party retreated the first time and got a Woodsinger Elf to help them the second time I made up a simple companion character E4: